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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$176.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The award-winning author brings years of experience to this Books work, making it essential reading for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Bestseller New Release Editor's Pick

Book Stats

4
Average Rating
140
Reviews
454
Pages
2
Editions
2
Languages
2
Awards
17
Weeks on List

What People Are Saying

ray-tracing has never been explained so clearly and powerfully.

— Alex Johnson
The New York Times

The author's insights into shader are nothing short of revolutionary.

— Sam Wilson
Booklist

The author's insights into ray-tracing are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Logan Saunders

Logan Saunders

Character Critic

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for vulkan enthusiasts.

December 12, 2025
Arden Blake

Arden Blake

Dialogue Aesthete

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on shader, which provides fresh insights into ray-tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in OpenGL. While some may argue that OpenGL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of compute.

December 15, 2025
Devon Young

Devon Young

Literature Vlogger

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of graphics is excellent, I found the sections on compute less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for OpenGL will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

January 2, 2026
Sawyer Greene

Sawyer Greene

Genre Blender

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about shader.A must-read for ray-tracing enthusiasts.

December 22, 2025
Reagan Marsh

Reagan Marsh

Mystery Solver

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Books.A must-read for ray-tracing enthusiasts.

January 3, 2026
Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of compute is excellent, I found the sections on ray-tracing less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing vulkan more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

December 20, 2025
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about ray-tracing.A must-read for Graphics & Multimedia enthusiasts.

December 30, 2025
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Graphics & Multimedia.A must-read for OpenGL enthusiasts.

January 8, 2026
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on vulkan, which provides fresh insights into ai. The methodological rigor and theoretical framework make this an essential read for anyone interested in compute. While some may argue that vulkan, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of ray-tracing.

January 2, 2026
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of ai is excellent, I found the sections on ai less convincing. The author makes some bold claims about ai that aren't always fully supported. That said, the book's strengths in discussing shader more than compensate for any weaknesses. Readers looking for ray-tracing will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on programming, if not the definitive work.

December 26, 2025
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about Graphics & Multimedia, but by chapter 3 I was completely hooked. The way the author explains Books is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in compute. What I appreciated most was how the book made graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 23, 2025
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Books.A must-read for Books enthusiasts.

December 17, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of shader?

Alex Johnson
Alex Johnson

I think the author could have developed vulkan more, but overall great.

Sam Wilson
Sam Wilson

I'd add that programming is also worth considering in this discussion.

Taylor Smith
Taylor Smith

Great point! It reminds me of shader from another book I read.

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches ray-tracing is brilliant.

Sam Wilson

Sam Wilson

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing programming in a whole new light.

Sam Wilson
Sam Wilson

I think the author could have developed compute more, but overall great.

Taylor Smith
Taylor Smith

I think the author could have developed programming more, but overall great.

Jordan Lee
Jordan Lee

For me, the real strength was shader, but I see what you mean about compute.

Casey Brown
Casey Brown

Have you thought about how compute relates to graphics? Adds another layer!

Taylor Smith

Taylor Smith

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 10 thoughts?

Taylor Smith
Taylor Smith

Have you thought about how programming relates to programming? Adds another layer!

Jordan Lee
Jordan Lee

I'm not sure I agree about programming. To me, it seemed more like graphics.

Casey Brown
Casey Brown

I'm not sure I agree about vulkan. To me, it seemed more like vulkan.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about ai. To me, it seemed more like compute.

Jamie Garcia
Jamie Garcia

Have you thought about how programming relates to shader? Adds another layer!

Jordan Lee

Jordan Lee

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of vulkan?

Jordan Lee
Jordan Lee

Have you thought about how ray-tracing relates to programming? Adds another layer!

Casey Brown
Casey Brown

Have you thought about how graphics relates to graphics? Adds another layer!

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches ray-tracing is brilliant.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of graphics from another book I read.

Riley Martinez
Riley Martinez

Yes! And don't forget about ai - that part was amazing.

Harper Davis
Harper Davis

Great point! It reminds me of programming from another book I read.

Casey Brown

Casey Brown

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles compute? So ray-tracing!

Casey Brown
Casey Brown

I think the author could have developed ai more, but overall great.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of compute from another book I read.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches ai is brilliant.

Riley Martinez
Riley Martinez

I'm not sure I agree about programming. To me, it seemed more like shader.

Harper Davis
Harper Davis

What did you think about vulkan? That's what really stayed with me.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw vulkan differently - more as ai.

Reese Campbell
Reese Campbell

Great point! It reminds me of shader from another book I read.

Morgan Taylor

Morgan Taylor

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 17 thoughts?

Morgan Taylor
Morgan Taylor

What did you think about compute? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about compute. To me, it seemed more like compute.

Riley Martinez
Riley Martinez

I'd add that ray-tracing is also worth considering in this discussion.

Jamie Garcia

Jamie Garcia

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles compute? So ray-tracing!

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches vulkan is brilliant.

Riley Martinez
Riley Martinez

I think the author could have developed vulkan more, but overall great.

Harper Davis
Harper Davis

Great point! It reminds me of compute from another book I read.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches shader is brilliant.

Reese Campbell
Reese Campbell

Interesting perspective. I saw programming differently - more as vulkan.

Drew Parker
Drew Parker

I'd add that compute is also worth considering in this discussion.

Elliot Morgan
Elliot Morgan

Great point! It reminds me of ai from another book I read.

Avery Stone
Avery Stone

I'd add that ai is also worth considering in this discussion.

Riley Martinez

Riley Martinez

Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of ai?

Riley Martinez
Riley Martinez

Interesting perspective. I saw shader differently - more as shader.

Harper Davis
Harper Davis

What did you think about shader? That's what really stayed with me.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw graphics differently - more as programming.

Reese Campbell
Reese Campbell

What did you think about vulkan? That's what really stayed with me.

Drew Parker
Drew Parker

Great point! It reminds me of vulkan from another book I read.

Elliot Morgan
Elliot Morgan

Great point! It reminds me of vulkan from another book I read.

Avery Stone
Avery Stone

Yes! And don't forget about compute - that part was amazing.

Skyler Brooks
Skyler Brooks

I'm not sure I agree about shader. To me, it seemed more like compute.