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Don't Wait!: Build Retro Games and Level Up Your Skills

Don't Wait!: Build Retro Games and Level Up Your Skills

ISBN: 9798242145474 | Published: 2026 | Categories: Game Development, Retro Gaming, Programming, Creative Coding, Beginner Game Design
$106.99

This Game Development book offers Retro Games and Arcade Development and Game Programming and Beginner Coding and Creative Tech and Indie Game Development and Learning to Code and 2D Games and Game Design Basics and Programming for Beginners content that will transform your understanding of Retro Games. Don't Wait!: Build Retro Games and Level Up Your Skills has been praised by critics and readers alike for its Retro Games, Arcade Development, Game Programming.

The highly acclaimed author brings years of experience to this Game Development work, making it a must-have for anyone interested in Retro Games or Arcade Development or Game Programming or Beginner Coding or Creative Tech or Indie Game Development or Learning to Code or 2D Games or Game Design Basics or Programming for Beginners.

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Book Stats

5
Average Rating
165
Reviews
440
Pages
1
Editions
1
Languages
1
Awards
3
Weeks on List

What People Are Saying

The author's insights into Retro Games are nothing short of revolutionary.

— Alex Johnson
The New York Times

The Indie Game Development discussion alone is worth the price of admission.

— Sam Wilson
Booklist

The definitive work on Beginner Coding for our generation.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Tatum Walsh

Tatum Walsh

Symbolism Sleuth

★★★★★

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Programming is excellent, I found the sections on Beginner Game Design less convincing. The author makes some bold claims about Beginner Game Design that aren't always fully supported. That said, the book's strengths in discussing Beginner Game Design more than compensate for any weaknesses. Readers looking for Game Design Basics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Retro Gaming, if not the definitive work.

December 10, 2025
Logan Saunders

Logan Saunders

Character Critic

★★★★☆

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Game Design Basics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Creative Coding. What I appreciated most was how the book made Programming feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 5, 2026
Arden Blake

Arden Blake

Dialogue Aesthete

★★★★★

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Beginner Game Design, which provides fresh insights into Creative Tech. The methodological rigor and theoretical framework make this an essential read for anyone interested in Retro Games. While some may argue that 2D Games, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

December 16, 2025
Devon Young

Devon Young

Literature Vlogger

★★★★☆

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for Creative Tech enthusiasts.

December 23, 2025
Sawyer Greene

Sawyer Greene

Genre Blender

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Programming for Beginners, but by chapter 3 I was completely hooked. The way the author explains Game Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Programming. What I appreciated most was how the book made Retro Games feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 2, 2026
Reagan Marsh

Reagan Marsh

Mystery Solver

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Game Design Basics.A must-read for Beginner Game Design enthusiasts.

December 31, 2025
Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Design Basics, which provides fresh insights into Beginner Coding. The methodological rigor and theoretical framework make this an essential read for anyone interested in Retro Gaming. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

December 21, 2025
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Beginner Coding, which provides fresh insights into Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Learning to Code, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Retro Gaming.

January 1, 2026
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Creative Coding is excellent, I found the sections on Arcade Development less convincing. The author makes some bold claims about 2D Games that aren't always fully supported. That said, the book's strengths in discussing Creative Tech more than compensate for any weaknesses. Readers looking for Retro Games will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Beginner Game Design, if not the definitive work.

December 23, 2025
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Programming for Beginners, but by chapter 3 I was completely hooked. The way the author explains Arcade Development is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Programming. What I appreciated most was how the book made Beginner Coding feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 20, 2025
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Game Programming.A must-read for Game Design Basics enthusiasts.

January 4, 2026
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Retro Games is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Indie Game Development that aren't always fully supported. That said, the book's strengths in discussing Creative Coding more than compensate for any weaknesses. Readers looking for Indie Game Development will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Creative Coding, if not the definitive work.

December 24, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Just finished Don't Wait!: Build Retro Games and Level Up Your Skills - wow! The part about Beginner Coding really got me thinking.

Alex Johnson
Alex Johnson

Have you thought about how Beginner Coding relates to Programming for Beginners? Adds another layer!

Sam Wilson
Sam Wilson

I'd add that Game Programming is also worth considering in this discussion.

Taylor Smith
Taylor Smith

I'm not sure I agree about Creative Tech. To me, it seemed more like Game Design Basics.

Jordan Lee
Jordan Lee

For me, the real strength was Arcade Development, but I see what you mean about Arcade Development.

Casey Brown
Casey Brown

Great point! It reminds me of Game Design Basics from another book I read.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Game Programming differently - more as Retro Games.

Sam Wilson

Sam Wilson

Has anyone else read Don't Wait!: Build Retro Games and Level Up Your Skills? I'd love to discuss Arcade Development!

Sam Wilson
Sam Wilson

Interesting perspective. I saw Learning to Code differently - more as Game Design Basics.

Taylor Smith
Taylor Smith

I think the author could have developed Creative Tech more, but overall great.

Jordan Lee
Jordan Lee

I'd add that Game Programming is also worth considering in this discussion.

Casey Brown
Casey Brown

What did you think about Indie Game Development? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches Game Design Basics is brilliant.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Learning to Code is brilliant.

Taylor Smith

Taylor Smith

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles Creative Tech? So Game Programming!

Taylor Smith
Taylor Smith

For me, the real strength was Beginner Coding, but I see what you mean about Arcade Development.

Jordan Lee
Jordan Lee

For me, the real strength was Game Design Basics, but I see what you mean about Learning to Code.

Casey Brown
Casey Brown

I think the author could have developed Learning to Code more, but overall great.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Retro Games differently - more as Programming for Beginners.

Jordan Lee

Jordan Lee

The 2D Games aspect of Don't Wait!: Build Retro Games and Level Up Your Skills is what makes it stand out for me.

Jordan Lee
Jordan Lee

For me, the real strength was Game Programming, but I see what you mean about Game Design Basics.

Casey Brown
Casey Brown

What did you think about Indie Game Development? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

I think the author could have developed Beginner Coding more, but overall great.

Casey Brown

Casey Brown

Book club discussion: Don't Wait!: Build Retro Games and Level Up Your Skills - chapter 8 thoughts?

Casey Brown
Casey Brown

Have you thought about how Indie Game Development relates to Game Design Basics? Adds another layer!

Morgan Taylor
Morgan Taylor

I'd add that Retro Games is also worth considering in this discussion.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about Beginner Coding - that part was amazing.

Riley Martinez
Riley Martinez

Have you thought about how Creative Tech relates to Programming for Beginners? Adds another layer!

Harper Davis
Harper Davis

Great point! It reminds me of 2D Games from another book I read.

Morgan Taylor

Morgan Taylor

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles Retro Games? So Arcade Development!

Morgan Taylor
Morgan Taylor

I'd add that Game Design Basics is also worth considering in this discussion.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of 2D Games from another book I read.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Retro Games is brilliant.

Harper Davis
Harper Davis

For me, the real strength was Arcade Development, but I see what you mean about Creative Tech.

Quinn Bennett
Quinn Bennett

Have you thought about how Indie Game Development relates to Game Design Basics? Adds another layer!

Reese Campbell
Reese Campbell

Great point! It reminds me of Learning to Code from another book I read.

Drew Parker
Drew Parker

Great point! It reminds me of Arcade Development from another book I read.

Jamie Garcia

Jamie Garcia

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles Creative Tech? So Creative Tech!

Jamie Garcia
Jamie Garcia

I think the author could have developed Arcade Development more, but overall great.

Riley Martinez
Riley Martinez

I'd add that Game Design Basics is also worth considering in this discussion.

Harper Davis
Harper Davis

I think the author could have developed Beginner Coding more, but overall great.

Quinn Bennett
Quinn Bennett

For me, the real strength was Learning to Code, but I see what you mean about Beginner Coding.

Riley Martinez

Riley Martinez

How does Don't Wait!: Build Retro Games and Level Up Your Skills compare to other works about Beginner Coding?

Riley Martinez
Riley Martinez

Great point! It reminds me of Arcade Development from another book I read.

Harper Davis
Harper Davis

I think the author could have developed Game Design Basics more, but overall great.

Quinn Bennett
Quinn Bennett

I think the author could have developed 2D Games more, but overall great.

Reese Campbell
Reese Campbell

Great point! It reminds me of Creative Tech from another book I read.

Drew Parker
Drew Parker

Yes! And don't forget about Learning to Code - that part was amazing.

Elliot Morgan
Elliot Morgan

What did you think about Creative Tech? That's what really stayed with me.

Avery Stone
Avery Stone

Great point! It reminds me of Indie Game Development from another book I read.

Skyler Brooks
Skyler Brooks

Have you thought about how Learning to Code relates to Programming for Beginners? Adds another layer!